Developer Blog

Below, you can find posts about the many technologies I use to develop my projects.

Opening Nu Studio

For a while, some members of Virtual Penguins (the team that made Hololistic) and I considered formalizing our group. Opening a Studio offered us the opportunity to apply to funds, participate in more contests and project a more professional appearance than just a group. It also poses challenges and requires more time and compromise. After…

Experimenting with AFrame

Unity is the main Videogame Engine I use professionally. Most of the top projects I have developed are Unity based. Recently, I have been experimenting with other engines. One of the main reasons I learn new technologies (besides having time and wanting something new) is to solve problems or have capabilities that exceed what the…


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