



This multiplatform video game project is property of Nu Studio. I was fortunate to be part of the process of developing the current version of this project. I was the main engineer during the design, testing, and release phases of this project. I worked with a multidisciplinary team consisting of talented designers and 2D artists.
I primarily collaborated as a Unity Engineer. I was in charge of programming the game to run on Windows and Android. I developed the application-flow system, wrote the 2D physics system, added a local score system with a leaderboard, programmed the audio system with SFX and BGM, created an adaptive resizing system for 2D world-space objects, implemented a responsive UI system, and integrated the visual and audio assets into the game scenes. I also helped with generating and testing the builds for Windows and Android, publishing the game on itch.io, and marketing the game via Nu Studio’s social media accounts.
The following is the link to the project’s itch.IO page:
https://nustudio.itch.io/vt-head-game