Volume of a Cylinder: Can

This educational AR experience is property of Inspirit Learning Inc. and Snap Inc. I was fortunate to be part of the process of developing a port for this experience. I was the main engineer during the redesign, testing, and release phases of this project. I worked with a multidisciplinary team consisting of talented UX designers, 3D artists, and educators.

I primarily collaborated as a Unity Engineer. I was in charge of porting the experience from its Snap Lens version to Unity. I developed the event-based application-flow system, the tutorial system, the quiz system, UI touch interactions, 3D object dragging interactions, and 3D object scaling. Additionally, I incorporated the visual and audio assets, implemented the redesigned scenes, and integrated a standardized AR UI system.

The following are archived links with information about the project:
https://web.archive.org/web/20240509114417/https://www.inspiritvr.com/inspirit-partners-with-snap-to-bring-ar-technology-to-stem-education/
https://web.archive.org/web/20240327201637/https://www.inspiritvr.com/blogs/

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