





This educational simulator is property of Inspirit Learning Inc. I was fortunate to be part of the process of developing the first version of the simulator. I was the main engineer during the design, testing, and release phases of this project. I worked with a multidisciplinary team consisting of talented UX designers, 3D artists, and educators.
I primarily collaborated as a Unity Engineer. I was in charge of developing the simulator from design to release. I developed the event-based application-flow system, the quiz system, UI pointing interactions, 3D object pointing interactions, and 3D object manipulation. Additionally, I incorporated the visual and audio assets, implemented the designed scenes, and integrated a standardized, in-house-developed VR UI system.